s09
Agent Teams
CollaborationTeammates + Mailboxes
348 LOC10 toolsTeammateManager + file-based mailbox
When one agent can't finish, delegate to persistent teammates via async mailboxes
s01 > s02 > s03 > s04 > s05 > s06 | s07 > s08 > [ s09 ] s10 > s11 > s12
"When the task is too big for one, delegate to teammates" -- persistent teammates + async mailboxes.
Problem
Subagents (s04) are disposable: spawn, work, return summary, die. No identity, no memory between invocations. Background tasks (s08) run shell commands but can't make LLM-guided decisions.
Real teamwork needs: (1) persistent agents that outlive a single prompt, (2) identity and lifecycle management, (3) a communication channel between agents.
Solution
Teammate lifecycle:
spawn -> WORKING -> IDLE -> WORKING -> ... -> SHUTDOWN
Communication:
.team/
config.json <- team roster + statuses
inbox/
alice.jsonl <- append-only, drain-on-read
bob.jsonl
lead.jsonl
+--------+ send("alice","bob","...") +--------+
| alice | -----------------------------> | bob |
| loop | bob.jsonl << {json_line} | loop |
+--------+ +--------+
^ |
| BUS.read_inbox("alice") |
+---- alice.jsonl -> read + drain ---------+
How It Works
- TeammateManager maintains config.json with the team roster.
class TeammateManager:
def __init__(self, team_dir: Path):
self.dir = team_dir
self.dir.mkdir(exist_ok=True)
self.config_path = self.dir / "config.json"
self.config = self._load_config()
self.threads = {}
spawn()creates a teammate and starts its agent loop in a thread.
def spawn(self, name: str, role: str, prompt: str) -> str:
member = {"name": name, "role": role, "status": "working"}
self.config["members"].append(member)
self._save_config()
thread = threading.Thread(
target=self._teammate_loop,
args=(name, role, prompt), daemon=True)
thread.start()
return f"Spawned teammate '{name}' (role: {role})"
- MessageBus: append-only JSONL inboxes.
send()appends a JSON line;read_inbox()reads all and drains.
class MessageBus:
def send(self, sender, to, content, msg_type="message", extra=None):
msg = {"type": msg_type, "from": sender,
"content": content, "timestamp": time.time()}
if extra:
msg.update(extra)
with open(self.dir / f"{to}.jsonl", "a") as f:
f.write(json.dumps(msg) + "\n")
def read_inbox(self, name):
path = self.dir / f"{name}.jsonl"
if not path.exists(): return "[]"
msgs = [json.loads(l) for l in path.read_text().strip().splitlines() if l]
path.write_text("") # drain
return json.dumps(msgs, indent=2)
- Each teammate checks its inbox before every LLM call, injecting received messages into context.
def _teammate_loop(self, name, role, prompt):
messages = [{"role": "user", "content": prompt}]
for _ in range(50):
inbox = BUS.read_inbox(name)
if inbox != "[]":
messages.append({"role": "user",
"content": f"<inbox>{inbox}</inbox>"})
messages.append({"role": "assistant",
"content": "Noted inbox messages."})
response = client.messages.create(...)
if response.stop_reason != "tool_use":
break
# execute tools, append results...
self._find_member(name)["status"] = "idle"
What Changed From s08
| Component | Before (s08) | After (s09) |
|---|---|---|
| Tools | 6 | 9 (+spawn/send/read_inbox) |
| Agents | Single | Lead + N teammates |
| Persistence | None | config.json + JSONL inboxes |
| Threads | Background cmds | Full agent loops per thread |
| Lifecycle | Fire-and-forget | idle -> working -> idle |
| Communication | None | message + broadcast |
Try It
python agents/s09_agent_teams.py
Spawn alice (coder) and bob (tester). Have alice send bob a message.Broadcast "status update: phase 1 complete" to all teammatesCheck the lead inbox for any messages- Type
/teamto see the team roster with statuses - Type
/inboxto manually check the lead's inbox
